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Interactive E-Learning Design With Sketching and Prototyping (Part 4): Sketching

Ethan Edwards | March 04, 2016 | Video

Ethan Edwards presented "Interactive E-Learning Design With Sketching and Protoyping," filmed January 14, 2016, at ATD's TechKnowledge conference in Las Vegas. In this segment, Ethan Edwards discusses how instructional designers can use sketching to design e-learning programs. The video is a portion of his presentation at TechKnowledge, "Interactive E-Learning Design With Sketching and Protoyping," filmed January 14, 2016, in Las Vegas.

Going Mobile: An ATD Infographic

Sarah Gilbert | February 11, 2015 | Article

This ATD infographic highlights recent data surrounding mobile learning. 

Selecting Your Ideal Learning Management System

TechKnowledge 2015 Session: TH303
Katrina Baker | January 15, 2015 | Video

Learning management systems are chock-full of incredible tools that will bring your training program to the next level. But many training managers aren't sure how to choose an LMS that will complement company needs. This session will discuss how to identify appropriate systems, what questions to ask LMS vendors, and critical issues you should address before signing a contract. A comparison of top learning management systems will be provided as a handout. We will also discuss how to set goals for the LMS and get company leadership on board with the implementation process.

Before and After: Making a Difference With Pre- and Post-Event Learning Activities

TechKnowledge 2015 Session: W206
Chris Van Wingerden | January 14, 2015 | Video

Have you ever tested spaghetti to see if it's cooked by throwing it against a wall? That's how too many organizations now approach their training programs—throwing standalone e-learning or face-to-face courses at their staff and hoping the learning will stick. But no course is an island, and there are things we can do to increase the odds of making learning stick by augmenting standalone courses. Pre- and post-event activities have been proven to make a dramatic difference in learning transfer rates. Many of these strategies are easy to implement and are very suited to m-learning approaches, giving us a whole new set of tools to improve the effectiveness of learning events. In this session we will provide an overview of what pre- and post-event learning transfer activities are, and review what the research tells us about their effectiveness. We'll also discuss strategies for including these in the planning and design of your learning programs, as well as focus on techniques to take advantage of mobile devices for delivering many of these activities.

Mobile Learning: YouTube Style

TechKnowledge 2015 Session: W108
Sarah Gilbert | January 14, 2015 | Video

Many organizations want to provide small chunks of on-demand, just-in-time performance support that require minimal technical skills to create. Likewise, capturing and sharing tacit knowledge is becoming a top priority. Is it possible to create a solution that will both engage the learner and that can be measured and evaluated? In this session, participants will learn how to create quick, effective mobile learning through YouTube-style videos. Using real examples of successful videos as discussion points, you will learn simple tips to incorporate when developing tutorials using different levels of rapid-development tools. We will also discuss publishing formats and using comments to engage the learner and capture feedback. You'll leave with ideas to develop various types of video tutorials and make them available to learners within your organization. The steps and examples demonstrated will provide practical ideas for implementing video as part of a mobile learning strategy. In this session with, you will learn: better practices for creating YouTube-style tutorials; practical ways to implement video as part of a mobile-learning strategy;  tricks to engaging your learner with video; and reliable, easy ways to make video accessible on mobile devices.

Mastering Mobile Learning: Tips and Techniques for Success

TechKnowledge 2015 Session: W106
Chad Udell | January 14, 2015 | Video

Mobile learning is a popular topic, but one that has a lot of confusion swirling around it. Join an industry expert in demystifying key areas of m-learning and digging into his latest book, Mastering Mobile Learning.

Four Ways to Use Digital Curation in Learning

ATD 2014 Session: SU117
Ben Betts | May 04, 2014 | Video

The world is full of rich content. We just need to put it to use. Digital curation could hold the key to how we deliver 'more for less.' We can curate content to help inspire our employees and our customers, or to help us design and deliver more formal learning experiences using a wide range of content that we didn't necessarily produce 'in-house.' In this session we will consider digital curation in four broad roles within L&D: inspiration, instruction, integration, and application. Inspiration is what we call curation that is done by other people on your behalf, outside of a formal learning environment. Instruction is the same thing, but done within a formal learning context. Integration is a more personal curation process; how individuals blend new learning experiences with existing thoughts. And finally, application is how individuals apply new insights in the real world; how we individually manage knowledge on a day-to-day basis. Using a blend of these techniques we will work together to understand potential strategies for using more digital curation within your L&D context.

Games, Learning Styles, and Engagement: An Evidence-Based Approach

ATD 2014 Session: SU301
Ruth Colvin Clark | May 04, 2014 | Video

How much time and money are wasted on instructional methods and learning environments that don't work? Are learning styles fact or fiction? Are games more effective than traditional methods for learning? What are 10 basic approaches to engagement regardless of delivery medium? Based on her forthcoming book, the speaker will update you on the latest instructional research you need to apply for an evidence-based approach to your training design and delivery. During the session we will separate fads from facts including learning styles, games, and media panaceas. We will overview a new chapter in the book on evidence on games by summarizing lessons learned from three streams of research on games. Engagement in learning will be a major focus of the session as we review evidence on 10 engagement strategies applicable to in-person classroom, virtual classroom, or asynchronous e-learning.

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