Automation. The cloud. Mobile. Big data. The Internet of everything. We live in an on-demand world, and these are the five factors that cause the biggest transformational changes to how we connect, communicate, and get work done. But how do they affect our learning strategy and execution? This book is a primer on what every learning leader needs to know as they evolve their organizations to move at the speed of business.
As a trainer interested in game design, you know that games are more effective than lectures. You’ve seen firsthand how immersive games hold learners’ interest. Experts Sharon Boller and Karl Kapp share best practices from real in-person and online games of learners exploring new skills and experiencing different points of view. So think big and make your training effort count with Play to Learn.
Don't create boring e-learning! Cammy Bean presents a fresh, modern take on instructional design for e-learning. Filled with her personal insights and tips, The Accidental Instructional Designer covers nearly every aspect of the e-learning design process, including understanding instructional design, creating scenarios, building interactivity, designing visuals, and working with SMEs.