ATD Blog
Thu Jan 12 2006
The less someone knows about computer games, the more he or she thinks of them as a solitary activity. Instead, computer games have driven and modeled online virtual organizations, and educational simulations will have to go even further.
Roles when there are multiple people include:
opponents and team members,
buddies,
instructors,
facilitators,
leaders and followers,
mentors,
support and front-line, just to name a few.
Technologies that have to be considered for any good collaborative educational sim include:
Message board/Forum
Application sharing
Authentication
Avatars to represent players
Chat rooms/Instant Messaging
Public/private message
Email Integration
Calendaring
Video Conferencing
Floor control for the facilitator
Whiteboard
Massively Multiplayer (MMP) components, such these from Star Wars Battlefront II
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