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SimWord of the Day: Communities

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Thu Jan 12 2006

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SimWord of the Day: Communities-d2f5ad6545e38bfadb207f65d3ee355ae1cb6ede67ad944b0c987b058941091d

The less someone knows about computer games, the more he or she thinks of them as a solitary activity. Instead, computer games have driven and modeled online virtual organizations, and educational simulations will have to go even further.

Roles when there are multiple people include:

  • opponents and team members,

  • buddies,

  • instructors,

  • facilitators,

  • leaders and followers,

  • mentors,

  • support and front-line, just to name a few.

Technologies that have to be considered for any good collaborative educational sim include:

  • Message board/Forum

  • Application sharing

  • Authentication

  • Avatars to represent players

  • Chat rooms/Instant Messaging

  • Public/private message

  • Email Integration

  • Calendaring

  • Video Conferencing

  • Floor control for the facilitator

  • Whiteboard

  • Massively Multiplayer (MMP) components, such these from Star Wars Battlefront II

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