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Professional Partner Content

Designing Leadership Programs That Are Experiential - Part II

At the 2017 Training Conference I led a session on Developing Leadership Awareness Through Experiential Learning, in which I included a brief case study that highlighted using simulations as an experiential learning activity. After the session, I was asked what other activities might be used within an experiential learning laboratory environment.

Part I of this blog series took a deeper dive into what is required to make a learning program experiential. With that framework in mind, let’s explore some of additional learning activities that can be used within an experiential leadership development program.

Role-play

  • Create a realistic scenario participants might encounter as a leader
  • Identify roles on a team
  • Rotate roles within the scenario to experience looking at the situation from different points of view
  • Role Play Experiences- Battlefield for strategy or A Day in the Life of a CEO

Problem-based project

  • Identify a problem/challenge within the organization
  • Individuals can bring their own functional problem/challenge as ideas and the teams can vote on which problem to solve
  • Mix teams up by functional background to help look at the solution from different points of view
  • Allow the groups to present the challenge they worked on and the proposed solution
  • Allow the groups to select the best solution
  • Perhaps have the groups present their findings to Senior Functional leads

Case study – leaderless discussion

  • Pick a case study that is relevant to the group
  • Divide the case study up amongst the team
  • Individuals share what they took from their portion of the case study
  • Hold a brainstorming session to identify the questions that senior leaders should be asking about the information presented in the case study
  • Keep it leaderless to see who emerges as leaders and how all participants can be leaders in one way or another when working collaboratively
  • Real-time case study
  • Works best if the program is extended over a longer period of time
  • Groups observe and discuss how their company or an external company is handling:

Or even performing on a quarterly basis

  • Recommendations can be made as to how they may have approached things differently
  • Job Rotation
  • Identify what functions the participants should rotate through
  • Allows for cross functional understanding of the organization
  • May require a longer timeline to complete a full rotation
  • Growth
  • A specific problem
  • Change the rules
  • Put them in teams (collaboration)

Gamification

  • Shorter in duration than simulations
  • Works great for repetitive behaviors or actions
  • Works well for addressing a specific scenario
  • Caution: don’t make it too much like a video game
  • Keep it relevant to their current or future roles
  • Board Games
  • Works well for shorter duration programs
  • Business board games
  • Don’t rule out games you know and love for non-business objectives
  • Imagine playing the game Risk as a team competing against other teams to work on strategic thinking skills
  • Make sure to tie game lessons back to their real-world roles

Simulations

  • Business Simulations: strategy, business acumen, financial acumen
  • Functional Based Simulations: project management, operations
  • Task-based simulations

The great thing about experiential learning activities is that they allow for learning by doing, teaching, and mentoring others in your group, and using facilitators as guides in a classroom setting to tie in relevancy. All aspects of the 70-20-10 model for learning are represented in experiential learning programs. Remember, any of these activities should be conducted in a safe environment to allow experimentation. We are developing leaders, we are not in a selection process.

If you’d like to talk further about designing your leadership program, please reach out to me at [email protected]

Stay tuned for our next blog on using off-the-shelf simulations versus custom simulations.

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