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21-40 of 49 Results
Insights
Wednesday, June 1, 2016
Dubai Police Department Dubai, United Arab Emirates Demographic shifts in the Dubai Police Department were the impetus for an overhaul in training delivery. As the police force gained...
Insights
Wednesday, February 3, 2016
Here is a list of five trends learning professionals should consider when mapping out strategies for the next five of years. It is important to note that trends are not isolated...
Insights
Thursday, August 20, 2015
Enabling your sales “messengers” to live up to the expectations of today’s savvy buyers can make or break their ability to empower your brand. More importantly, it can drive long-term...
TD Magazine
Saturday, August 8, 2015
One organization bridges its workforce's skills gap with video-enabled learning. The following story was told by Christina Lanham, manager of e-learning and digital services, Industrial...
Insights
Friday, July 31, 2015
A number of meta-analyses (statistical methods for contrasting and combining results from different studies) have been conducted in the field of game-based learning attempting to create...
Insights
Wednesday, April 15, 2015
Every year at Impact Instruction Group, we look at the trends like gamification, TinCan API, social learning, and mobile that are shaping learning and development and publish those findings...
Insights
Tuesday, December 16, 2014
The gamification of learning has great potential to improve employee knowledge and motivation. A well-implemented gamification solution provides information to employees distributed over...
Insights
Sunday, November 30, 2014
George Carlin once said, “Most people work just hard enough not to get fired and get paid just enough money not to quit.’” Joking aside, the statistics back him up. A 2013 Gallup study...
TD at Work
Tuesday, July 1, 2014
Are you interested in learning more about gaming? Are you trying to determine whether it might be an appropriate training and development solution, but aren’t sure where to start? While...
Insights
Tuesday, June 24, 2014
By now, the excitement of this year’s enormously expensive sales kickoff is nothing more than a distant memory. The information you shared there is probably distant, too. And that’s a big...
Insights
Monday, March 31, 2014
E-learning enjoys the odd distinction of continuously being viewed as “new” even though it has been around for quite some time. Indeed, I am by no means a pioneer in the field, and I...
Research Reports
Friday, February 28, 2014
Gamification and Serious Games is an ASTD and the Institute for Corporate Productivity (i4cp) research report that explores the use of gamification and serious games in organizational...
Insights
Monday, April 14, 2014
Any authoring tool with actions, variables, and conditions will let you add gaming elements to your e-learning courses—elements like points, badges, and markers on a game board. In a course...
TD Magazine
Wednesday, January 8, 2014
Students and workers participate in e-learning programs on multiple platforms, so it is especially important that they can take their credentials with them wherever they go. Open Badges by...
TD Magazine
Wednesday, January 8, 2014
A software company makes a game out of yearly performance appraisals. The following story was told by David Zinger, founder and host of the Employee Engagement Network, and Siddhesh Bhobe,...
Insights
Tuesday, February 25, 2014
This is the second in a three-part series on Gamifiying Your Instruction. (Part one can be found here.) The series is written by Karl Kapp, professor of instructional technology and...
Insights
Tuesday, February 18, 2014
This is the first in a three-part series on Gamifiying Your Instruction. The series is written by Karl Kapp, professor of instructional technology and internationally known author of two...
Books
Thursday, November 21, 2013
Rethinking learning design is challenging and trainers need practical guidelines to implement games and incorporate game-like simulations into their organization's training plans. The...
21-40 of 49 Results