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21-40 of 55 Results
Newsletter Article
Friday, September 16, 2016
No matter how fun your game-based solution is supposed to be, you will still need a plan for launching it, promoting it, and measuring it. How will you communicate about the game? Will you...
TD Magazine
Thursday, September 1, 2016
What is gamified learning, and how can it improve curricula? The screen flashes. A student has just answered a quiz question correctly and is rewarded with points. Maybe the student gets...
Research Reports
Friday, May 13, 2016
Without highly skilled leaders, organizations cannot build and execute sound business strategies, create and maintain competitive advantages, attract and retain qualified talent, or achieve...
Podcasts
Sunday, May 1, 2016
A fast-growing company turned to mobile gamification to improve knowledge management among its employees.
TD Magazine
Sunday, May 1, 2016
A fast-growing company turned to mobile gamification to improve knowledge management among its employees. The Korea Ginseng Corporation is one of the leading companies in the world health...
Insights
Friday, August 5, 2016
People often ask me, "When are games the right solution?" My quick answer is, “When are they not?” However, I encourage them to shift the question to this one: “How do I choose the right...
Insights
Wednesday, June 1, 2016
Dubai Police Department Dubai, United Arab Emirates Demographic shifts in the Dubai Police Department were the impetus for an overhaul in training delivery. As the police force gained...
Insights
Wednesday, February 3, 2016
Here is a list of five trends learning professionals should consider when mapping out strategies for the next five of years. It is important to note that trends are not isolated...
Insights
Thursday, August 20, 2015
Enabling your sales “messengers” to live up to the expectations of today’s savvy buyers can make or break their ability to empower your brand. More importantly, it can drive long-term...
TD Magazine
Saturday, August 8, 2015
One organization bridges its workforce's skills gap with video-enabled learning. The following story was told by Christina Lanham, manager of e-learning and digital services, Industrial...
Insights
Friday, July 31, 2015
A number of meta-analyses (statistical methods for contrasting and combining results from different studies) have been conducted in the field of game-based learning attempting to create...
Insights
Wednesday, April 15, 2015
Every year at Impact Instruction Group, we look at the trends like gamification, TinCan API, social learning, and mobile that are shaping learning and development and publish those findings...
Insights
Tuesday, December 16, 2014
The gamification of learning has great potential to improve employee knowledge and motivation. A well-implemented gamification solution provides information to employees distributed over...
Insights
Sunday, November 30, 2014
George Carlin once said, “Most people work just hard enough not to get fired and get paid just enough money not to quit.’” Joking aside, the statistics back him up. A 2013 Gallup study...
TD at Work
Tuesday, July 1, 2014
Are you interested in learning more about gaming? Are you trying to determine whether it might be an appropriate training and development solution, but aren’t sure where to start? While...
Roles:
Insights
Tuesday, June 24, 2014
By now, the excitement of this year’s enormously expensive sales kickoff is nothing more than a distant memory. The information you shared there is probably distant, too. And that’s a big...
Insights
Monday, March 31, 2014
E-learning enjoys the odd distinction of continuously being viewed as “new” even though it has been around for quite some time. Indeed, I am by no means a pioneer in the field, and I...
Research Reports
Friday, February 28, 2014
Gamification and Serious Games is an ASTD and the Institute for Corporate Productivity (i4cp) research report that explores the use of gamification and serious games in organizational...
TD Magazine
Wednesday, January 8, 2014
Students and workers participate in e-learning programs on multiple platforms, so it is especially important that they can take their credentials with them wherever they go. Open Badges by...
21-40 of 55 Results