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Insights
Wednesday, November 21, 2018
Take a look at a typical corporate workplace in 2018 and what do you see? Lots of open office space with trendy coffee machines and giant Jenga boards for decompressing? Check. Brightly...
Insights
Wednesday, September 5, 2018
Gamification has been among the top trends for learning and development in the last couple of years. It is often advertised as the magic pill to turn your dry content into juicy engagement....
Insights
Tuesday, August 28, 2018
The rise in popularity of gamification in recent years can be attributed in part because many e-learning offerings were dry and boring to users, explains Karl Kapp, a professor of...
Insights
Tuesday, June 26, 2018
“Think of the engaging elements of why people play games—it’s not just for the points—it’s for the sense of engagement, immediate feedback, feeling of accomplishment, and success of...
Insights
Wednesday, June 6, 2018
I’m a big fan of Twitter. I use it to curate content and pay attention to people whose opinions I care about and business trends. I believe in hashtags (#GBL, #gamification, #UX, #ATD)...
Insights
Monday, February 12, 2018
The Office of Disease Prevention and Health Promotion (ODPHP) within the U.S. Department of Health and Human Services has a long history of creating guidelines and policies to protect and...
Blog Post
Tuesday, December 19, 2017
Have you ever sat in front of an eLearning course that you spent 200-250 hours designing and developing and thought learners are going to love this course? They are going to love it so much...
Insights
Tuesday, November 14, 2017
Core Inc.’s engagement survey results indicate that managers do not give enough feedback to their teams. After a needs assessment, Tara, the training department’s instructional designer,...
Insights
Tuesday, September 5, 2017
Imagine you are sitting down to play a game with friends, such as Cards Against Humanity, Mario Kart, or even the old family stand-by, Monopoly. Beyond getting together with people you know...
Courses
Don’t just use games to fill time – discover and apply the research regarding what makes games effective learning methods that drive business results.
Books
Friday, March 3, 2017
When trainers use games, learners win big. As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold...
Insights
Friday, March 3, 2017
Using games to educate adults isn’t just a trend, it’s a compelling way to help people learn strategy, resource allocation, and innovative thinking. In fact, there is a large body of...
TD Magazine
Sunday, January 1, 2017
Design and develop a learning game using these nine steps. A growing body of research supports games as superior to traditional lecture-based approaches in helping people learn and retain...
Newsletter Article
Friday, September 16, 2016
There is now clear longitudinal evidence that game-based learning is gaining traction across the globe.  According to The 2016-2021 Worldwide Game-Based Learning Market, a report released...
Newsletter Article
Friday, September 16, 2016
Structural gamification is the application of game-elements to propel a learner through content with no alteration or changes to the content.  In the Gamification of Learning and...
Newsletter Article
Friday, September 16, 2016
No matter how fun your game-based solution is supposed to be, you will still need a plan for launching it, promoting it, and measuring it. How will you communicate about the game? Will you...
Podcasts
Thursday, September 1, 2016
Agencies are adopting this form of experiential learning to prepare for real-world scenarios in simulated environments.
Research Reports
Friday, May 13, 2016
Without highly skilled leaders, organizations cannot build and execute sound business strategies, create and maintain competitive advantages, attract and retain qualified talent, or achieve...
Insights
Thursday, May 26, 2016
It didn’t take long for Karl Kapp to be “seduced” by the idea of creating an epic 3-D video game for salespeople—considering the idea included zombies. During “Zombie Salesapocalypse:...
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