The Gamification Bundle
Save 15% with the Gamification of Learning Bundle!
Although gamification is a buzzword in the learning community, there’s a lot of misunderstanding about what gamification is and how to use it for learning.The Gamification of Learning Bundle includes three great publications that will help you implement gamification in your organization.
The Gamification of Learning and Instruction is the definitive guide to gamification and illustrates the principles of gamification using practical, real-world examples. You’ll learn how to match the right gamification strategies to your learning outcomes to improve retention and application of learning.
The Gamification of Learning and Instruction Fieldbook provides a step-by-step approach to implementing the concepts from The Gamification of Learning and Instruction, with examples, tips, tricks, and worksheets to help you put your ideas into practice.
“Game Design for Learning,” the July 2014 TD at Work issue, walks you through the process of creating a gaming framework. It includes games, discussions, and information on how to gain stakeholder support.
Included In This Product
The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education
Packed with methods and strategies for game-based learning in the workplace, The Gamification of Learning and Instruction is an essential resource for trainers looking for fun and effective ways to engage workers in their professional development.
The Gamification Fieldbook
Rethinking learning design is challenging and trainers need practical guidelines to implement games...
Game Design for Learning
Are you interested in learning more about gaming? Are you trying to determine whether it might be an appropriate training and development solution, but aren’t sure where to start? While games have long been an important part of human social development—think learning to take turns in a board game, and strategizing about future moves in chess or checkers—we are only now beginning to understand how games can be a powerful tool in learning.