Lawrence Kevin
ABOUT ME

Learning Experience Designer with a solid and diverse background in developing technical and sales performance training. Analysis of learning objectives that can be developed quickly for world wide distribution and consumption to internal and external global audiences. Provide effective and comprehensive project management, training, graphic design, video production, implementation, and technical excellence to projects. Superior leadership, creativity, writing, and problem-solving abilities. Skilled in causing breakthrough results in processes others find overwhelming. Adept at generating solutions to complex instructional design challenges in compressed time schedules. Possesses advanced knowledge of training theories, methodologies, and techniques, with remarkable business acumen. Effectively interacts with executives, decision-makers, and clients. 8 years of experience working on AAA computer game development.  Real time 3D virtual simulations, interface design, software device/appliance simulation built from the ground up in Flash, 3D modeling, animation, and motion graphics. I also have a deep understanding of  the operational side Learning Management Systems to strategize for rapid versioning of learnign experience products.  Cornerstone, Moodle, Totara, Certpoint, Infor, Inquisiq, Saba, 3DS Max, Rhino3D, ProE, Solidworks, Autodesk, Unreal Engine, Adobe Creative Suite.  Samples of my work can be found at www.pixelmaestro.com