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Use immersive learning design to train others using new technology.

Numerous studies have shown the same results: Virtual practice is often as effective—or more so—as real-life practice. Why is this? Immediacy of feedback—corrective feedback at the time of error—plus the ability to control the training environments to ensure the most common or most difficult scenarios are experienced and navigated by learners. The most useful training allows learners to actually practice skills in a safe environment.

In immersive learning, you can control what experiences learners have, the feedback they receive, and the opportunities they have to see both short-term and long-term consequences. Imagine the possibilities that new technologies can bring for training design! Doctors, salespeople, managers, emergency first responders—all can benefit from technology-enabled training. But how do you do it? Immersive Learning walks you through the process of designing and building immersive learning environments using the framework of the familiar ADDIE model.

In this book, you will learn how to:

  • Discover a framework for thinking in terms of immersive learning design.
  • Outline the process of designing for immersion.
  • See real examples of organizations that have applied these principles to solve learning and performance challenges.
Book Details
ISBN: 9781562868215
Pages: 192
Publication Date:
Formats: Paperback, PDF
Product Code: 111316
About the Author
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Praise for This Book
Professor, Instructional Technology, Bloomsburg University
Author, The Gamification of Learning and Instruction
Koreen's experience, knowledge, and insight in designing, building, and creating immersive learning environments shine through in this work through impactful storytelling and wonderful metaphors.
Author, Designing mLearning: Tapping Into the Mobile Revolution for Organizational Performance
Immersive Learning is the first book to take the notion of learning experience, flesh it out, and map it to new technologies such as virtual worlds and augmented reality games.
Principal, Anikto LLC
Author, Digital Outcasts
While recognizing the role of technology to reduce uncertainty in goal-driven activities, this book never loses sight of what makes learning genuinely (and personally) rewarding: a sense of fun and wonderment on the part of the student.
Director and Assistant Professor of Learning Technologies, Harrisburg University of Science & Technology
Immersive Learning is a manifesto for the future of learning design. It emphasizes the need to do instructional design differently to change the nature of learning design’s impact on the organization.
1 Comment
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Incredibly practical guidance even for a novice to teaching online. Thanks
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