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3 Key Questions to Answer Before Designing a Learning Game

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Mon Aug 24 2015

3 Key Questions to Answer Before Designing a Learning Game

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Designing a learning game can be tricky; you need to carefully balance several items to ensure success. To help with this process, ask yourself three key questions.

#1: What Do You Want the Player to Learn? 
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This might seem like a simple question, but the learning goal often becomes lost in the desire to produce a fun or interesting game. The goal of a learning game is not fun—it’s learning. You need to be as clear as possible about what you expect the learning outcome of the game to be. 

#2: What Is the Game Goal? 

The game goal is what the learner needs to do to win the game. For example, is it to answer all the questions in the shortest amount of time, collect all the yellow tiles, or find the treasure? Often game goals and learning goals are not the same, but they do have to work together to create an engaging learning experience. Carefully crafting a game goal that complements the learning goal is not a simple task, but it’s one that is worth the time and effort. 

#3: Is the Game Engaging? 

You don’t need to create a game as addictive as Candy Crush to be successful, but you do need to create something that engages learners and encourages them to continue playing the game. Games tend to be most effective when they include elements of surprise, novelty, and mystery. Think through the activities in the game and determine whether they add to or detract from the overall level of engagement. Strive for optimal engagement with a minimum of complexity. Finally, test your game to find out if the learners playing it find it engaging. 

Answering these three questions can be helpful in crafting an effective learning game.

About the Author
Karl M. Kapp

Karl Kapp has a worldwide reputation as one of the pioneers in the gamification of learning and instruction, having literally written the book on the topic. He's making headlines with his newest book, Microlearning: Short and Sweet. Kapp is an expert in the convergence of learning, technology, and business, was named one of LinkedIn’s Top Voices in Education in 2017, and is the recipient of the 2019 ATD Individual Contributor Award. He works all over the world helping employers (from Fortune 100 companies to start-up organizations) deliver effective, meaningful instruction using a game-thinking approach. He is a TEDx speaker, an international keynoter, and the author of several LinkedIn Learning courses as well the creator of Zombie Sales Apocalypse and Zombie Instructional Design Apocalypse, popular card games for learning. Follow Karl on Twitter @kkapp.