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Problem: Gaming technologies are capturing the imagination of training managers just as they always have the "Nintendo generation" now entering the workforce. But how does one determine if game-based learning is appropriate for their organization, and whether it's worth the formidable expense? Solution: Start with a basic understand...
Sun May 13 2007
Problem: Gaming technologies are capturing the imagination of training managers just as they always have the "Nintendo generation" now entering the workforce. But how does one determine if game-based learning is appropriate for their organization, and whether it's worth the formidable expense?
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