TD Magazine Article
Member Benefit
Mon Jan 01 1990
Offers advice on the use of games in training sessions and presents examples of games and icebreakers. Stages that a group goes through along the learning path; Premises that should be adhered to in relation to the use of brainteasers or icebreakers; Tips on gaming; Distinct uses for games in a workshop or training program.
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ISSUE
Games To Train By
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