TD Magazine Article
Member Benefit
Immersive Learning Seeks a Foothold
Learning organizations are beginning to employ serious games and virtual worlds to train key audiences. T+D examines this developing market.
PH
By
Mon Jan 05 2009
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TD Magazine Article
Member Benefit
Learning organizations are beginning to employ serious games and virtual worlds to train key audiences. T+D examines this developing market.
Mon Jan 05 2009
