TD Magazine Article
Member Benefit
SECOND LIFE
Wed Aug 01 2007
Content
The article discusses the increasing popularity of Second Life, a three-dimensional Web platform developed by Linden Lab company, which is employed by several giant corporations and organizations to transform training and education. According to the study conducted by the Gartner Group Inc., 80% of active Internet users will participate in nongaming virtual worlds, including Second Life, by the end of 2011. It cites that this social networking tool, which can be used by training professionals to illustrate technical concepts, can also take online interaction and collaboration to unprecedented levels, can break down hierarchies and can eliminate geographic boundaries.
The article discusses the increasing popularity of Second Life, a three-dimensional Web platform developed by Linden Lab company, which is employed by several giant corporations and organizations to transform training and education. According to the study conducted by the Gartner Group Inc., 80% of active Internet users will participate in nongaming virtual worlds, including Second Life, by the end of 2011. It cites that this social networking tool, which can be used by training professionals to illustrate technical concepts, can also take online interaction and collaboration to unprecedented levels, can break down hierarchies and can eliminate geographic boundaries.
ISSUE
SECOND LIFE