You have probably been hearing a lot about augmented reality (AR) lately. There is a lot to explore in this realm. I think it has massive potential for L&D, especially with regards to performance support.
Any learner can pull out their device, scan an object or image, and have performance support material overlay the 3D object or scanned image. A technician on the job site, for example, could need help and use the AR experience to solve the issue.
So, how do you get started? I want to walk you through creating your first AR experience using nothing but your iPad or iPhone.
Pull out your device and go into the app store. There are a few different apps you can use, but let’s use Adobe Aero for this example. I love the integration that comes with Photoshop and other Adobe products.
Once you download the app, open it and create a new project by clicking on the “Create new” button on the screen’s bottom-left side. Adobe Aero has you create an AR experience right within AR. You will need a flat surface to get started. Scan the flat surface then tap where you want to place your project.
Once you have the anchor in place, you are now ready to start adding content. This could be content from sites like poly.google.com, turbo squid, custom 3D objects made in Maya, or even Adobe Dimension. Adobe Dimension is a straightforward tool to create 3D models, and it is part of your Adobe Creative Cloud subscription.
Aero has some default objects you can use. Click on the plus icon on the bottom-left corner and find a 3D model you want to use.
In preview mode, you can also take screenshots to share with other people. There is a lot more than you can do with Aero, but keep in mind that even this kind of experience allows a learner to see objects in the real world without getting access to it.
That means that if I am learning about a particular object I will be working with later on, I could get a preview of what that object will look like and maybe tap on various parts of the object to learn more about it. Just a lot of possibilities here! I get excited thinking about all the different applications for L&D augmented reality has.
OK, now let’s add some interactivity to it. Go back into edit mode. Tap the object you want to apply the action to. In our case, we only have one object so far but keep in mind we can add more objects to build our scene.
With the behavior, we first select what will Trigger this behavior. When I tap Trigger, I see three options: Start (when the scene starts), Tap (when the user taps the object), and Proximity (when the user comes close to the object with their device). Select Tap.
Let’s do a simple spin. Adjust options like axis, duration, delay, and easing. Once you are finished, click on the checkmark.
That’s it! Once you are ready to share, tap the share button on the top right. You can share a link, export to Behance, or export to be text-messaged, emailed, or placed on a website.