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Six Criteria of an Educational Simulation

Wednesday, July 20, 2005

The more I build, evaluate, and discuss educational simulations, the more I realize we need to establish some better terms. Specifically, there are six criteria that are emerging as critical, and ultimately not just to simulations but all educational experiences.

Three criteria, linear, systems, and cyclical, describe content. And three, simulation, game, and pedagogy, describe delivery.


Linear content

We are most familiar with linear content. Here we present learners with inevitable sequenc

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