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Essentials of User Experience (UX) Design for Learning

Achieve better learning through design.

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What makes an experience great? We’ve all encountered products or services that are a significant step above all the competitors, whether it’s a really excellent user interface or a streamlined, pleasurable customer experience. 

Those experiences were created by employing user experience (UX) design, which focuses the design on the end user and leverages techniques like user research and prototyping to create the best experiences. In this course, you’ll learn core UX strategies and how to apply them to the design of great learning experiences. 

  • Online 1 session, 4.5 hours total
  • On-SiteFlexible dates & duration

Dates & Locations

Live Online

Oct 11-25, 2017

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Program Overview

Program Overview

Learn the essential best practices for implementing user-centered design, including analysis techniques, prototyping using simple and common tools, conducting usability tests, and creating inexpensive, fast, and effective implementation and evaluation plans. This workshop focuses on the fundamentals of UX, especially electronic learning assets, such as e-learning and website creation. It will help designers and developers close the feedback loop to ensure that they are creating excellent, usable, and useful solutions. Good usability cannot ensure that participants will learn (that still requires good instructional design), but bad usability can prevent learners from getting what they need out of a course.

Why You Should Attend:

  • Create great learning experiences that are usable and learner-centered. 
  • Better understand your users’ abilities, contexts, and constraints. 
  • Improve your design with cost effective strategies, such as usability testing, to ensure a good feedback loop.

What to Expect: 

  • Interactive Format: During this online workshop, you will collaborate in real time with your facilitator and classmates through interactive group discussions, polls, chats, and whiteboards. 
  • Supplemental Resources: This workshop includes electronic tools and templates to help you apply what you learned.
  • Technical Requirements: Each session of the workshop is conducted in the WebEx Training Center platform with a toll-free teleconference or Voice over Internet Protocol (VoIP) option for the audio component. Special software is not required. You only need a standard web browser and telephone or VoIP capability to participate.  In addition, it is strongly recommended to use a desktop or laptop computer as using a tablet or phone severely limits your ability to fully and actively participate in the program.

Learning Objectives

Learning Objectives

After this program, you will be able to:

  • Use the method of contextual inquiry to better understand your users. 
  • Match other user research methods, such as card sorting, to your project needs.
  • Create prototypes that effectively show online or mobile interactivity, using common tools like PowerPoint or Storyline.
  • Identify other prototyping tools (such as Axure and Balsamiq Mockups) to support specific project needs. 
  • Rapidly test designs online or on mobile devices in hours, rather than weeks. 
  • Create and implement a usability testing plan.
  • Leverage specific interface tips and tricks to improve your digital experiences. 
  • Avoid common implementation errors that can sink a technology project.


  • Topic 1 - Elements of User Experience Design
  • Topic 2 - User Research
  • Topic 3 - Prototyping
  • Topic 4 - User Testing
Who Should Attend

Who Should Attend

This program is for anyone designing (or purchasing) learning experiences using any kind of digital tool will benefit from this workshop. Additionally, this workshop will be useful for participants who are designing blended learning experiences or supporting ILT experiences with any kind of resources or tools. 

ATD Education programs are designed primarily for learning professionals – trainers, instructional designers, and organizational development practitioners – but also greatly benefit anyone within an organization who is responsible for developing others, from managers to human resources specialists.

Credits & Attendance

Credits & Attendance

Continuing Education Units (CEUs)

Earn .45 Continuing Education Units (CEUs) upon successfully completing this program. Learn More

CPLP© Recertification Points

This program may be eligible for up to 4.5 CPLP recertification points. Learn more at

Attendance Policy

Participation in all online sessions at their originally scheduled day and time is mandatory to receive completion for the program. Participants who fulfill this attendance requirement will see their completion status reflected on their transcript in the ATD Learning Portal and will receive an email verifying their completion of the program. If you must miss a session, all sessions will be recorded and available in the Learning Portal for participants to review throughout the program.

To view our transfer and cancellation policies, please click here

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