Essentials of Graphics for Learning
Are your e-learning visuals more distracting than useful? Based on Ruth Clark and Chopeta Lyons’ book Graphics for Learning, this workshop presents the latest evidence on the use of visuals in e-learning. It also offers guidelines on how to design and develop visuals that increase learning transfer.
Whether you are an experienced graphic designer or a complete beginner, you will benefit from the updates on the latest evidence and methods for visuals in e-learning design.
In this workshop, you will learn how to discriminate between graphics that promote learning and those that impede it. We’ll look at the different communication and cognitive functions that graphics serve and make appropriate decisions about how best to support these functions in your instructional materials.
You will also review how audience, environment, and delivery medium can impact the effectiveness of graphics, and use this information to decide which graphic surface features to use. This workshop will introduce you to four basic graphic design principles to help you assess and implement the use of graphics in learning. Activities inside and outside the sessions provide opportunities to practice the key concepts of the workshop.
After attending this workshop, you will be able to discuss and make informed decisions about using graphics in e-learning instead of relying on anecdotes and subjective reactions.
Technical Requirements: This program is conducted in the WebEx Training Center. Special software is not required. You only need a standard web browser and telephone or VoIP capability to participate. In addition, it is strongly recommended to use a desktop or laptop computer as using a tablet or mobile device severely limits your ability to fully and actively participate in the program. Active participation is a completion requirement of ATD and includes, but is not limited to, participating in virtual classroom activities, discussions, breakout sessions, and intersession work.
This program is for both new and experienced instructional and graphic design professionals who want to more effectively use graphic elements in the development of print and e-learning instruction.
By the end of this workshop, you will be able to:
- Distinguish among decorative, representational, and explanatory visuals.
- Identify the relationship between facets of graphics.
- Apply evidence to determine how to use audio, text, and graphics to support content.
- Review how audience, environment and delivery medium impact a graphic’s effectiveness.
- Employ graphic design to reduce cognitive load and focus attention.
- Employ graphic design principles of alignment, proximity, repetition, and contrast to support cognitive processing of content.
- Online: 3 sessions, 4.5 hours total
- On-Site: Flexible dates & duration
Earn .45 Continuing Education Units (CEUs) upon successfully completing this program. This program may be eligible for up to 4.5 CPLP recertification points. This program may be eligible for up to 4.5 APTD recertification points.
Participation in all online sessions at their currently scheduled day and time is mandatory to receive completion for the program and any applicable credits. Please note that viewing a recording will not fulfill the attendance requirement. Participants who fulfill all program requirements will see their completion status reflected on their transcript in the ATD Learning Portal and will receive an email verifying their completion of the program.
ATD requires active participation throughout the program to receive credit for the class. Active participation includes, but is not limited to, participating in virtual classroom activities, discussions, breakout sessions, and intersession work. Please note that using a tablet or mobile device severely limits your ability to fully and actively participate.
All sessions will be recorded and available in the Learning Portal for participants to review throughout the program for your review.
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